Discover the cities, master your class and meet the creatures that can stand beside you.
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Build a home for your kingdom.
Develop two new districts, recruit their people and decide how your royal palace takes shape.
District level
Level 1
Build from castle level 4
Royal Palace
Dwarven coins per active hour
1
Palace guards
7
Fixed guard posts
4
Three patrols
3 × 1
Palace staff
2
Income accrues while your kingdom is active. The owner collects it from the palace treasury. Offline time grants no income, and additional players do not multiply it.
Level 1
Lumberjack district
Recruit a lumberjack at the current district tier. Workers prepare cargo for your existing convoy network. District level 4 unlocks hardwood, the material required for castle upgrades from level 5.
The lumberjack district can reach your castle level. Castle level 4 therefore permits lumberjack level 4.
Hardwood
Produced by lumberjacks from district level 4
Your royal advisor
Speak to the advisor at the entrance to recruit guards and staff or commission decorations. At palace level 10, the advisor stands beside the throne. Each resident keeps an assigned post or patrol route.
Recruitment at this palace level
Coins per guard
30
Coins per staff member
18
Castle progression
Hardwood for this castle upgrade
32
Additional Dwarven coins
0
Normal building resources are also required. The 4,000 coin fee applies separately to castle upgrades 8, 9 and 10.
Decorate your palace
A new decoration becomes available at each palace level. Decorations cost 25 to 250 Dwarven coins and are purchased once for the kingdom.
01
EntranceAvailable
25
02
BannersRequires palace level 2
50
03
GardensRequires palace level 3
75
04
FountainsRequires palace level 4
100
05
LibraryRequires palace level 5
125
06
ArmoryRequires palace level 6
150
07
Banquet hallRequires palace level 7
175
08
ObservatoryRequires palace level 8
200
09
ThroneRequires palace level 9
225
10
Royal suiteRequires palace level 10
250
Open the royal journal in game, then choose Districts.